Results-driven software engineer with 10+ years hands-on experience in front end web development and 3D interactive software. Expertise in emerging technologies, including React and Next.js engineering as well as Unity game development. Equally capable of contributing effectively to high-performing project teams or working independently in a self-motivated environment to enhance performance and increase profitability. Excellent communication skills, proficient at explaining complex information in easily understandable language.
As Senior Software Engineer, built Single Page Application and Coaching Platform, Playerbase.com, maintained and engineered new featur...
As Senior Software Engineer, built Single Page Application and Coaching Platform, Playerbase.com, maintained and engineered new features for Aimlab.gg, an externally built web application. Architected and developed React, TypeScript & GraphQL app from scratch including Queries, automated testing, and deployment system with unit tests. Performed as a motivated and proficient role model in a remote workplace with minimal supervision, often taking ownership over projects.
Key Achievements:
§ Created an original game for TikTok and Aimlab with > 1,000,000 impressions and almost 150k players as primary gameplay programmer, called Mr. Aimlab’s Nightmare.
§ Spearheaded and built leaderboard for Riot Games’ Arcane Undercity Nights, viewed by > 1,733,600 viewers with interactive animations using React.
§ Built Playerbase.com from zero, empowering 100s of creators to earn money by coaching online.
§ Maintained and engineered new features for primary Web Application and Website Aimlab.gg, originally built by external teams. Performed refactoring to address technical debt and prepare the website for modern development.
§ Created test system used in 100% of Playerbase.com and Aimlab.gg react component unit tests.
§ Liaised with backend and VR teams to support high frequency updates from an onsite VR game built for Riot Games.
Technology: React, Redux, Node, CSS, Jenkins, Material UI, Git, Agile Development, Remote Work
As Senior Front-end Software Engi...
Technology: React, Redux, Node, CSS, Jenkins, Material UI, Git, Agile Development, Remote Work
As Senior Front-end Software Engineer and Frontend lead, built Single Page SaaS Invoice Generation App with Mobile Applications. Architected and developed React-Redux and Material-UI app from scratch including APIs, automated testing, and deployment system with unit and functional tests. Performed as a motivated and proficient role model in a remote workplace with minimal supervision.
§ Launched app from $0.00 to over $2000.00 revenue in estimated monthly payments using stripe, user authentication with OAuth, and in-house payment handling system.
§ Developed Service-oriented Invoice Generation suite for use by over 1,000,000 future customers delivering percentage profit fee-based payment system to small business owners.
§ Increased developer performance by 50% by coaching and mentoring 3 junior developers weekly. Functioned as a mediator during collaboration and unblocked developers on hundreds of occasions.
§ Spearheaded frontend development decision-making, trained developers and created basis of understanding on which to build our software. Hosted presentations on software specification and wrote 90% of in-house documentation on proper coding standards and architecture.
§ Engaged in collaborative sessions with art, UX design, and content teams, as well as product owner, to deliver software solutions that best cater to the end user, increase profit, and maximize user acquisition. Used data-driven decision making to debug and prioritize solutions for users.
§ Created test system used in 100% of react component unit tests for InvoiceMaker.com.
Technology: React, Redux, Node, CSS, Jenkins
Built user interfaces (UI/UX) in React, Redux, and modern web frameworks in additio...
Technology: React, Redux, Node, CSS, Jenkins
Built user interfaces (UI/UX) in React, Redux, and modern web frameworks in addition to QA and Regression Tests with Agile Methodology for vehicles. Employed internationalization system for UI.
§ Engineered 95% of European digital radio UI for Ford's SYNC 4 Infotainment System used in the production of millions of vehicles, including the all-new electric Mustang Mach-E.
§ Collaborated with team of 30+ UI engineers, and hundreds of designers, testers, and managers to ensure functionality and compliance with project requirements.
§ Communicated with International executives and testers to plan features and complete hundreds of European radio tests.