Felix Palmer

Felix Palmer

Mentor
5.0
(5 reviews)
US$30.00
For every 15 mins
6
Sessions/Jobs
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ABOUT ME
Loves creating immersive visualizations using JavaScript, WebGL and maths
Loves creating immersive visualizations using JavaScript, WebGL and maths

My passion is combining visualizations with programming to create experiences which are not only technically accomplished, but also appeal to people on an emotional level.

I hold a masters in Physics from Oxford, and have experience from working in Silicon Valley, London and Prague, both for established companies and freelance.

I have spoken at numerous conferences worldwide, and am a founder of www.procedural.eu, that has developed an innovative WebGL terrain rendering engine.

Czech, English
Berlin (+01:00)
Joined November 2016
EXPERTISE
3 years experience | 1 endorsement
Speaker at JavaScript conferences worldwide, with a focus on WebGL. Developed custom 3D visualization engine using JavaScript & WebGL, se...
Speaker at JavaScript conferences worldwide, with a focus on WebGL. Developed custom 3D visualization engine using JavaScript & WebGL, see www.procedural.eu. Extensive experience optimizing WebGL apps for both desktop and mobile
3 years experience
Custom shader development for 2D and 3D WebGL apps. Speaker at conferences worldwide on use of WebGL & GLSL to create rich visualizations...
Custom shader development for 2D and 3D WebGL apps. Speaker at conferences worldwide on use of WebGL & GLSL to create rich visualizations in both 2D and 3D.
5 years experience | 1 endorsement
Speaker at JavaScript conferences worldwide. Developed custom 3D visualization engine using JavaScript & WebGL, see www.procedural.eu. Wo...
Speaker at JavaScript conferences worldwide. Developed custom 3D visualization engine using JavaScript & WebGL, see www.procedural.eu. Worked on a number of visualization projects using d3.js.
5 years experience
Wrote the data processing pipeline powering the Procedural 3D WebGL terrain engine, that converts raster and vector data into a suitable ...
Wrote the data processing pipeline powering the Procedural 3D WebGL terrain engine, that converts raster and vector data into a suitable format to be consumed by the JavaScript frontend. Has been used to create 10,000s of 3D maps worldwide.
2 years experience
Developed d3.js based visualizations for a number of cliencts
Developed d3.js based visualizations for a number of cliencts
4 years experience
Built infrastructure on AWS for powering Procedural 3D WebGL terrain engine, including a data processing pipeline for generating large am...
Built infrastructure on AWS for powering Procedural 3D WebGL terrain engine, including a data processing pipeline for generating large amounts of 3D maps and automatic deployment scripts for publishing produced data
6 years experience
Fluent in using Git as part of everyday development
Fluent in using Git as part of everyday development

REVIEWS FROM CLIENTS

5.0
(5 reviews)
Brendan
Brendan
December 2016
Felix is great!
Steve
Steve
November 2016
If you need help with WebGL, you need help from Felix!
Brendan
Brendan
November 2016
Super helpful and made great use of our time difference!... highly recommended
Steve
Steve
November 2016
Felix was great at breaking down a new topic, and explaining a clean structure for setting up a fresh project.