Over the years, I have accrued experience in a diverse set of domains and skill sets.
In my role as Solutions Architect, I interact with customers both in a pre-sales and onboarding role and create custom solutions and integrations.
As a Lead SRE at Spire Animation Studios, handled everything related to infrastructure from writing a full-stack web app to acting as an end-user self-service portal to manage the user VMs on Coreweave's infrastructure to capturing the state of infra across multiple cloud providers using Terraform for mission-critical systems like Perforce and DCC related infrastructure like Renderfarm and License servers. I was often called a Unicorn straddling both the Pipeline and Infra teams together and moving the studio forward
Started my career as Software Engineer in the Mobile industry working for Motorola & quit my job as Lead Software Engineer managing a team of six engineers before going on to pursue Masters in Computer Graphics and Game Technology at an Ivy League College, University of Pennsylvania.
Worked as Pipeline Technical Director at Dreamworks Animations and Animal Logic Studios (Sydney) in the Animation, FX, and Lighting Departments. As a Pipeline Supervisor at ON Animation Studios, was hands-on and grew the team of Pipe TDs/Web Development/Render Wranglers and Show TDs to create an Animation Pipeline from scratch.
Moved to the backend of the Software Development for Animation Studio as Senior Software Engineer with all the best Software Engineering practices and acted as Liason for TDs working on shows at Bardel Entertainment Ltd. Very much involved in creating an Asset Versioning System using Go & Python with GraphQL on top of Postgres as the data store.
Also worked for a couple of years at a Technology startup called Parallel Domain, helping in building their data generation and packaging pipeline along with an automatic annotation pipeline to cater for the training of Machine Learning models that are hosted in Autonomous vehicles (Self Driving Cars and Drones), where extensive knowledge of AWS was acquired to build the render pipeline and data transfer/packaging pipelines with CI/CD and DevOps philosophies.